Creative and detail-oriented 3D animator and Generalist with 13 years of experience in character animation and visual effects. Proven ability to deliver high-quality results in dynamic studio environments. Strong skills in animation, storytelling, problem-solving, and technical proficiency.
Throughout my career, I have had the privilege of working on a variety of projects, from feature films and commercials to short form series on streaming platforms. One project I am particularly proud of is my work on the end credits scene with the "Council of Kangs" in Ant-Man and the Wasp: Quantumania. My role in creating the crowd for this sequence involved a complex blend of technical expertise and creative problem-solving. By collaborating closely with my team, I was able to deliver a visually stunning and technically flawless result that contributed to the overall success of the film.
As a passionate and hardworking 3D artist, I thrive in collaborative environments and am dedicated to finding creative solutions to complex challenges. My extensive experience across various roles, including crowd artist, animator, CG generalist, and producer, has equipped me with the versatility and adaptability needed to excel in dynamic studio environments.
I am proficient in a wide range of software packages, including Autodesk Maya, Adobe Suite, Atoms Crowd, and Vray for Maya, among others. My technical proficiency, combined with my creative vision and strong communication skills, make me a valuable addition to any animation team.
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